This is the complete list of members for
Stg::PerspectiveCamera, including all inherited members.
| _pitch | Stg::Camera | [protected] |
| _x | Stg::Camera | [protected] |
| _y | Stg::Camera | [protected] |
| _yaw | Stg::Camera | [protected] |
| _z | Stg::Camera | [protected] |
| addPitch(double pitch) | Stg::PerspectiveCamera | [inline] |
| addPose(double x, double y, double z) | Stg::PerspectiveCamera | [inline] |
| addYaw(double yaw) | Stg::PerspectiveCamera | [inline] |
| Camera() | Stg::Camera | [inline] |
| Draw(void) const | Stg::PerspectiveCamera | [virtual] |
| farClip(void) const | Stg::PerspectiveCamera | [inline] |
| forward(double amount) | Stg::PerspectiveCamera | |
| horizFov(void) const | Stg::PerspectiveCamera | [inline] |
| Load(Worldfile *wf, int sec) | Stg::PerspectiveCamera | [virtual] |
| move(double x, double y, double z) | Stg::PerspectiveCamera | |
| nearClip(void) const | Stg::PerspectiveCamera | [inline] |
| PerspectiveCamera(void) | Stg::PerspectiveCamera | |
| pitch(void) const | Stg::Camera | [inline] |
| realDistance(double z_buf_val) const | Stg::PerspectiveCamera | [inline] |
| reset() | Stg::PerspectiveCamera | [inline, virtual] |
| Save(Worldfile *wf, int sec) | Stg::PerspectiveCamera | |
| scroll(double dy) | Stg::PerspectiveCamera | [inline] |
| setAspect(double aspect) | Stg::PerspectiveCamera | [inline] |
| setClip(double near, double far) | Stg::PerspectiveCamera | [inline] |
| setFov(double horiz_fov, double vert_fov) | Stg::PerspectiveCamera | [inline] |
| setPitch(double pitch) | Stg::PerspectiveCamera | [inline] |
| setPose(double x, double y, double z) | Stg::PerspectiveCamera | [inline] |
| SetProjection(void) const | Stg::PerspectiveCamera | [virtual] |
| setYaw(double yaw) | Stg::PerspectiveCamera | [inline] |
| strafe(double amount) | Stg::PerspectiveCamera | |
| update(void) | Stg::PerspectiveCamera | |
| vertFov(void) const | Stg::PerspectiveCamera | [inline] |
| x(void) const | Stg::Camera | [inline] |
| y(void) const | Stg::Camera | [inline] |
| yaw(void) const | Stg::Camera | [inline] |
| z(void) const | Stg::Camera | [inline] |
| ~Camera() | Stg::Camera | [inline, virtual] |