This is the complete list of members for
Stg::PerspectiveCamera, including all inherited members.
_pitch | Stg::Camera | [protected] |
_x | Stg::Camera | [protected] |
_y | Stg::Camera | [protected] |
_yaw | Stg::Camera | [protected] |
_z | Stg::Camera | [protected] |
addPitch(double pitch) | Stg::PerspectiveCamera | [inline] |
addPose(double x, double y, double z) | Stg::PerspectiveCamera | [inline] |
addYaw(double yaw) | Stg::PerspectiveCamera | [inline] |
Camera() | Stg::Camera | [inline] |
Draw(void) const | Stg::PerspectiveCamera | [virtual] |
farClip(void) const | Stg::PerspectiveCamera | [inline] |
forward(double amount) | Stg::PerspectiveCamera | |
horizFov(void) const | Stg::PerspectiveCamera | [inline] |
Load(Worldfile *wf, int sec) | Stg::PerspectiveCamera | [virtual] |
move(double x, double y, double z) | Stg::PerspectiveCamera | |
nearClip(void) const | Stg::PerspectiveCamera | [inline] |
PerspectiveCamera(void) | Stg::PerspectiveCamera | |
pitch(void) const | Stg::Camera | [inline] |
realDistance(double z_buf_val) const | Stg::PerspectiveCamera | [inline] |
reset() | Stg::PerspectiveCamera | [inline, virtual] |
Save(Worldfile *wf, int sec) | Stg::PerspectiveCamera | |
scroll(double dy) | Stg::PerspectiveCamera | [inline] |
setAspect(double aspect) | Stg::PerspectiveCamera | [inline] |
setClip(double near, double far) | Stg::PerspectiveCamera | [inline] |
setFov(double horiz_fov, double vert_fov) | Stg::PerspectiveCamera | [inline] |
setPitch(double pitch) | Stg::PerspectiveCamera | [inline] |
setPose(double x, double y, double z) | Stg::PerspectiveCamera | [inline] |
SetProjection(void) const | Stg::PerspectiveCamera | [virtual] |
setYaw(double yaw) | Stg::PerspectiveCamera | [inline] |
strafe(double amount) | Stg::PerspectiveCamera | |
update(void) | Stg::PerspectiveCamera | |
vertFov(void) const | Stg::PerspectiveCamera | [inline] |
x(void) const | Stg::Camera | [inline] |
y(void) const | Stg::Camera | [inline] |
yaw(void) const | Stg::Camera | [inline] |
z(void) const | Stg::Camera | [inline] |
~Camera() | Stg::Camera | [inline, virtual] |