Stg::ModelCamera Class Reference
ModelCamera class More...
#include <stage.hh>
Inheritance diagram for Stg::ModelCamera:
Classes | |
struct | ColoredVertex |
Public Member Functions | |
virtual void | DataVisualize (Camera *cam) |
Draw Camera Model - TODO. | |
const GLubyte * | FrameColor () const |
get a reference to camera color image. 4 bytes (RGBA) per pixel | |
const GLfloat * | FrameDepth () const |
get a reference to camera depth buffer | |
const PerspectiveCamera & | getCamera (void) const |
get reference to camera used | |
int | getHeight (void) const |
height of captured image | |
int | getWidth (void) const |
width of captured image | |
virtual void | Load () |
ModelCamera (World *world, Model *parent, const std::string &type) | |
void | setPitch (double pitch) |
change the pitch | |
void | setYaw (double yaw) |
change the yaw | |
virtual void | Update () |
Capture a new frame ( calls GetFrame ) | |
~ModelCamera () |
Detailed Description
ModelCamera class
Constructor & Destructor Documentation
ModelCamera::~ModelCamera | ( | ) |
Member Function Documentation
void ModelCamera::DataVisualize | ( | Camera * | cam | ) | [virtual] |
const GLubyte* Stg::ModelCamera::FrameColor | ( | ) | const [inline] |
get a reference to camera color image. 4 bytes (RGBA) per pixel
const GLfloat* Stg::ModelCamera::FrameDepth | ( | ) | const [inline] |
get a reference to camera depth buffer
const PerspectiveCamera& Stg::ModelCamera::getCamera | ( | void | ) | const [inline] |
get reference to camera used
int Stg::ModelCamera::getHeight | ( | void | ) | const [inline] |
height of captured image
int Stg::ModelCamera::getWidth | ( | void | ) | const [inline] |
width of captured image
void ModelCamera::Load | ( | void | ) | [virtual] |
configure a model by reading from the current world file
Reimplemented from Stg::Model.
void Stg::ModelCamera::setPitch | ( | double | pitch | ) | [inline] |
change the pitch
void Stg::ModelCamera::setYaw | ( | double | yaw | ) | [inline] |
change the yaw
void ModelCamera::Update | ( | void | ) | [virtual] |
Capture a new frame ( calls GetFrame )
Reimplemented from Stg::Model.
The documentation for this class was generated from the following files:
Generated on Thu Dec 29 2011 16:43:40 for Stage by 1.7.5.1